How does the game play?
The Crucible is designed for games that are, typically, of two players with between
one and three detachments a side. You can have more players and greater or fewer
detachments - we often play four handed games where each player runs one or two
detachments. For Bigger Games have a look at this page for advice.
A detachment is between 8 and 30 Tactical Units (TUs). The variation depends on the
quality of the troops. There are four quality levels (Elite, Veteran, Trained and
Untrained) and they field 8, 10, 15 and 30 TUs per detachment respectively. A TU is
one vehicle or one stand (or group if they are individually based) of infantry. A
stand/group is generally 4 figures.
The game hinges around the quality level of the troops fielded mobilised by their
leadership: Leadership Points (LPs) are the 'currency' of a game during play.
The game is playable in 6mm, 15mm and 25/28mm and the rules are useable in all
three scales with no adaptations save changing the ranges and movement.
Method of play and game length
Players bowl for initiative, modified by leadership and usually move and fire an entire
single detachment before play moves onto the next detachment. Games with two
players generally take between 1 and 2 hours. Games with four players and with one
or 2 detachments each, take between 2.5 and 4 hours to play out.
For a more detailed explanation on game play, download this PDF.
Apex Dragoons GIAT heavies
Greenwood’s Archers vehicles
Infantry near a wrecked tank
THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERS THE CRUCIBLE RULES SYSTEM HANDBOOK