THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERSTHE CRUCIBLE RULES SYSTEM HANDBOOK
Each Detachment is 12TUs. All infantry must be in vehicles at the start of the game. Commando Detachment: Command Martre; 4 Lievre transports each carrying 1TU of infantry (one of each type); 1 Missile Belette; 2 MG Belettes. 1 Insurance Sergeant. Total: 355pts. Or...Heavy Mechanised Panzer Grenadier Detachment: 1 Kastenwagen APC carrying 5TUs of infantry (one of each type plus an extra standard infantry TU); 1 Kastenwagen Command with Drones; 4 Eisenfaust MBTs or Eisenfaust 2AI MBTs. 1 Insurance Sergeant. Total: 1035pts. (Or 1435pts with the Eisenfaust 2AI MBT)Treat this force - whatever option is selected - as a SINGLE detachment during play. Build a bigger force with two to four detachments duplicating where required or add Cecach Republican Army Regulars(see additional play sheet). All detachments must have an Insurance Sergeant and they regularly field officers of one rank higher than the command requires. A single detachment would have a Captain (80pts), a second a Major (200pts) three detachments would undoubtedly have Chaplain Bittman (520pts) although he may appear with any force of more than one detachment.Note:The drones launched by the Command Kastenwagen use the Sniper Pod rules in Supplement 3 and are not represented physically on the table. Destruction of these assets requires the destruction of the controlling Kastenwagen.