THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERS THE CRUCIBLE RULES SYSTEM HANDBOOK
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A game at Crawley Wargames club 2017
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John Treadaway - May 2017
Mathew and Mike set up forces Mathew and Scott cin the set up phase Mathew, Phillip, Mike and Scott consider their options The objective: for the Slammers to get the mono-rail running on time Rick's blower tanks with a lot of missiles aimed at one of them
Slammers and the objective Mathew and Philip split their two large detachments with hidden snipers to laser designate and missile launchers in hard to get to, out of the way positions, and quickly learned that they would need to saturate any Slammers vehicles who were using the Anti-ATGW Enhanced Data Link (supplement 4) upgrade allowing fire from vehicles with a line of sight to intercept missiles on other targets. They had plenty of command points with Colonel Brandt but - with more time - I could have gone into some of the elite skills on their play sheets (and the other opposition forces too, for that matter). The Game The Slammer’s fought their way across to the middle of the bridge but were slowed and then stopped by a combination of losses (they lost some tanks and a combat car or two on both the bridge and the flanks) and the sheer weight of wrecks of Mike’s tank destroyers. However, the Slammers actual objective was simply to park a combat car underneath the Monorail station and - although Rick’s forces took losses on the way (three out of four cars, including an up armoured one) - they made a right flank spurt and his one remaining car made it to his objective, even destroying Scott’s anti tank gun he had emplaced there upon arrival. Ok, his car was then attacked by infantry in close assault and finally shredded but the objective had been achieved! Congratulations for the efforts of all concerned and I’d like to do it again, when the guys have had a chance to look at the rules & play sheets. John Treadaway