THE OFFICIAL WEBSITE OF THE HAMMER’S SLAMMERSTHE CRUCIBLE RULES SYSTEM HANDBOOK
Federal Republican Army: Points CostsGamelin Medium Tank: 130pts; L996 Catroux Tank Destroyer: 110pts; Catroux L118 APC: 65pts; Catroux L1C3 Command Vehicle: 50pts; Catroux ‘Tygrys’ Air Defence vehicle: 75pts; Catroux ‘Slon’ MLRS: 75pts; Javelot transport: 25pts; Javelot MG: 30pts; Javelot ATGW: 35pts;Infantry: 10pts; Mortar & Grenade squad: 20pts; Anti-tank squad: 15pts; Heavy Anti-tank squad: 15pts; Sniper: 30pts; Enhanced Sniper: 90pts (Supplement 5)One Standard Sniper may be swapped for an Enhanced SniperAdd 1 additional Commissar sergeant per detachment at 20pts.The Republican Regular Army count as Commissars Major 10 (200pts), Capt 8 (80pts), Lt 6 (40pts), Sgt 4 (20pt). However three detachments would undoubtedly have Chaplain Bittman (520pts) although he may appear with any force of more than one detachment.ELITE SKILLS for the Detachment:Limited Repair - damage rolls of a 1 or 2 ALL Multi Wheeled Catroux based vehicles can have their movement result (only) negated by making a quality roll.Elite skills when Chaplain Bittman is fieldedA Shaper of Men: Select one TU each turn to give +1 Quality Value on everything until the end of the turnMorale Officer: Check for Morale takes place at 25% not 50% plus each TU gains +1 on morale check to remain in the field (as Commissars, they are already 3+)Command Material: When rolling for LP, roll 3d6 and pick the best two dice.